![]() ![]() This new sample project mainly demonstrate how to show video images on two TextureView simultaneously, side by side. 3Īdd new sample project named USBCameraTest6 0įixed the issue that DeviceFilter class could not work well when providing venderID, productID etc. 8Īdd libUVCCamera as a library project(source code is almost same as previous release except Android.mk).Īll files and directories under library directory is deprecated. 2Īdd IFrameCallback interface to get frame data as ByteArrayĪnd new sample project USBCameraTest5 to demonstrate how to use the callback method. 2Īdd method to adjust preview resolution and frame data mode. 7Īdd bulk transfer mode and update sample projects. If you stop camera communication, click "stop service" button. The communication with camera execute as Service and continue workingĮven if you stop app. This new sample project mainly demonstrate how to use offscreen rendering 6Īdd new sample project named USBCameraTest4 MediaMuxer and MediaCodec#createInputSurface. Save as jpeg) This sample also requires at least Android 4.3(API>=18). This new sample includes still image capturing as png file.(you can easily change to Using frame data from UVC camera and internal mic with MediaCodec and MediaMuxer. This new sample project demonstrate how to capture audio and movie simultaneously 1Īdd new sample project named USBCameraTest3 This limitation does not come from the library itself but from the limitation of New sample requires at least Android 4.3(API>=18). UVC camera with MediaCodec and MediaMuxer. This new sample project demonstrate how to capture movie using frame data from 5Īdd some modification to the library and new sample project named "USBCameraTest2". Some sample projects need API>=18 though. SetPreviewTexture method in UVCCamera.java etc.), but we have not confirm whether the sample If you want to try on Android 3.1, you will need some modification(need to remove This library works on at least Android 3.1 or later(API >= 12), but Android 4.0(API >= 14) These sample projects are IntelliJ projects, as is the library. Please see sample project and/or our web site(but sorry web site is Japanese only). Now you can see apks in each /libuvccamera/build/src/main/java into your project source directory by manually. build library with all sample projects using gradle build.change directory into UVCCamera directory with cd UVCCamera.make directory on your favorite place (this directory is parent directory of UVCCamera project).If you want to build with Gradle build system, ![]() The Gradle build system will build the entire project, including the NDK parts. See the License for the specific language governing permissions andĪll files in the folder are under this Apache License, Version 2.0.įiles in the jni/libjpeg, jni/libusb and jin/libuvc folders may have a different license, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Unless required by applicable law or agreed to in writing, softwareĭistributed under the License is distributed on an "AS IS" BASIS, ![]()
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